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author | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-17 02:20:36 +0400 |
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committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-17 02:20:36 +0400 |
commit | 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch) | |
tree | 0bba044c4ce775e45a88a51686b5d9f90697ea9d /Documentation/fb/sstfb.txt | |
download | linux-1da177e4c3f41524e886b7f1b8a0c1fc7321cac2.tar.xz |
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
Diffstat (limited to 'Documentation/fb/sstfb.txt')
-rw-r--r-- | Documentation/fb/sstfb.txt | 174 |
1 files changed, 174 insertions, 0 deletions
diff --git a/Documentation/fb/sstfb.txt b/Documentation/fb/sstfb.txt new file mode 100644 index 000000000000..628d7ffa8769 --- /dev/null +++ b/Documentation/fb/sstfb.txt @@ -0,0 +1,174 @@ + +Introduction + + This is a frame buffer device driver for 3dfx' Voodoo Graphics + (aka voodoo 1, aka sst1) and VoodooČ (aka Voodoo 2, aka CVG) based + video boards. It's highly experimental code, but is guaranteed to work + on my computer, with my "Maxi Gamer 3D" and "Maxi Gamer 3dČ" boards, + and with me "between chair and keyboard". Some people tested other + combinations and it seems that it works. + The main page is located at <http://sstfb.sourceforge.net>, and if + you want the latest version, check out the CVS, as the driver is a work + in progress, I feel uncomfortable with releasing tarballs of something + not completely working...Don't worry, it's still more than useable + (I eat my own dog food) + + Please read the Bug section, and report any success or failure to me + (Ghozlane Toumi <gtoumi@laposte.net>). + BTW, If you have only one monitor , and you don't feel like playing + with the vga passthrou cable, I can only suggest borrowing a screen + somewhere... + + +Installation + + This driver (should) work on ix86, with "late" 2.2.x kernel (tested + with x = 19) and "recent" 2.4.x kernel, as a module or compiled in. + It has been included in mainstream kernel since the infamous 2.4.10. + You can apply the patches found in sstfb/kernel/*-2.{2|4}.x.patch, + and copy sstfb.c to linux/drivers/video/, or apply a single patch, + sstfb/patch-2.{2|4}.x-sstfb-yymmdd to your linux source tree. + + Then configure your kernel as usual: choose "m" or "y" to 3Dfx Voodoo + Graphics in section "console". Compile, install, have fun... and please + drop me a report :) + + +Module Usage + + Warnings. + # You should read completely this section before issuing any command. + # If you have only one monitor to play with, once you insmod the + module, the 3dfx takes control of the output, so you'll have to + plug the monitor to the "normal" video board in order to issue + the commands, or you can blindly use sst_dbg_vgapass + in the tools directory (See Tools). The latest solution is pass the + parameter vgapass=1 when insmodding the driver. (See Kernel/Modules + Options) + + Module insertion: + # insmod sstfb.o + you should see some strange output frome the board: + a big blue square, a green and a red small squares and a vertical + white rectangle. why ? the function's name is self explanatory : + "sstfb_test()"... + (if you don't have a second monitor, you'll have to plug your monitor + directely to the 2D videocard to see what you're typing) + # con2fb /dev/fbx /dev/ttyx + bind a tty to the new frame buffer. if you already have a frame + buffer driver, the voodoo fb will likely be /dev/fb1. if not, + the device will be /dev/fb0. You can check this by doing a + cat /proc/fb. You can find a copy of con2fb in tools/ directory. + if you don't have another fb device, this step is superfluous, + as the console subsystem automagicaly binds ttys to the fb. + # switch to the virtual console you just mapped. "tadaaa" ... + + Module removal: + # con2fb /dev/fbx /dev/ttyx + bind the tty to the old frame buffer so the module can be removed. + (how does it work with vgacon ? short answer : it doesn't work) + # rmmod sstfb + + +Kernel/Modules Options + + You can pass some otions to sstfb module, and via the kernel command + line when the driver is compiled in : + for module : insmod sstfb.o option1=value1 option2=value2 ... + in kernel : video=sstfb:option1,option2:value2,option3 ... + + sstfb supports the folowing options : + +Module Kernel Description + +vgapass=0 vganopass Enable or disable VGA passthrou cable. +vgapass=1 vgapass When enabled, the monitor will get the signal + from the VGA board and not from the voodoo. + Default: nopass + +mem=x mem:x Force frame buffer memory in MiB + allowed values: 0, 1, 2, 4. + Default: 0 (= autodetect) + +inverse=1 inverse Supposed to enable inverse console. + doesn't work yet... + +clipping=1 clipping Enable or disable clipping. +clipping=0 noclipping With clipping enabled, all offscreen + reads and writes are disgarded. + Default: enable clipping. + +gfxclk=x gfxclk:x Force graphic clock frequency (in MHz). + Be carefull with this option, it may be + DANGEROUS. + Default: auto + 50Mhz for Voodoo 1, + 75MHz for Voodoo 2. + +slowpci=1 fastpci Enable or disable fast PCI read/writes. +slowpci=1 slowpci Default : fastpci + +dev=x dev:x Attach the driver to device number x. + 0 is the first compatible board (in + lspci order) + +Tools + + These tools are mostly for debugging purposes, but you can + find some of these interesting : + - con2fb , maps a tty to a fbramebuffer . + con2fb /dev/fb1 /dev/tty5 + - sst_dbg_vgapass , changes vga passthrou. You have to recompile the + driver with SST_DEBUG and SST_DEBUG_IOCTL set to 1 + sst_dbg_vgapass /dev/fb1 1 (enables vga cable) + sst_dbg_vgapass /dev/fb1 0 (disables vga cable) + - glide_reset , resets the voodoo using glide + use this after rmmoding sstfb, if the module refuses to + reinsert . + +Bugs + + - DO NOT use glide while the sstfb module is in, you'll most likely + hang your computer. + - If you see some artefacts (pixels not cleaning and stuff like that), + try turning off clipping (clipping=0), and/or using slowpci + - the driver don't detect the 4Mb frame buffer voodoos, it seems that + the 2 last Mbs wrap around. looking into that . + - The driver is 16 bpp only, 24/32 won't work. + - The driver is not your_favorite_toy-safe. this includes SMP... + [Actually from inspection it seems to be safe - Alan] + - when using XFree86 FBdev (X over fbdev) you may see strange color + patterns at the border of your windows (the pixels lose the lowest + byte -> basicaly the blue component nd some of the green) . I'm unable + to reproduce this with XFree86-3.3, but one of the testers has this + problem with XFree86-4. apparently recent Xfree86-4.x solve this + problem. + - I didn't really test changing the palette, so you may find some weird + things when playing with that. + - Sometimes the driver will not recognise the DAC , and the + initialisation will fail. this is specificaly true for + voodoo 2 boards , but it should be solved in recent versions. please + contact me . + - the 24/32 is not likely to work anytime soon , knowing that the + hardware does ... unusual thigs in 24/32 bpp + - When used with anther video board, current limitations of linux + console subsystem can cause some troubles, specificaly, you should + disable software scrollback , as it can oops badly ... + +Todo + + - Get rid of the previous paragraph. + - Buy more coffee. + - test/port to other arch. + - try to add panning using tweeks with front and back buffer . + - try to implement accel on voodoo2 , this board can actualy do a + lot in 2D even if it was sold as a 3D only board ... + +ghoz. + +-- +Ghozlane Toumi <gtoumi@laposte.net> + + +$Date: 2002/05/09 20:11:45 $ +http://sstfb.sourceforge.net/README |