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authorMauro Carvalho Chehab <mchehab+samsung@kernel.org>2019-06-27 18:59:40 +0300
committerMauro Carvalho Chehab <mchehab+samsung@kernel.org>2019-07-15 17:03:02 +0300
commit83bbf6e103544d65f17f4b2ccea1c6a51c0b0769 (patch)
tree9f37eb8ea225fc60312ba26b43522c420634da53 /Documentation/admin-guide/aoe/todo.rst
parentdf1b7ce784c220373d202ea9f8bc0c424f2c9f7c (diff)
downloadlinux-83bbf6e103544d65f17f4b2ccea1c6a51c0b0769.tar.xz
docs: aoe: add it to the driver-api book
Those files belong to the admin guide, so add them. Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Acked-by: Justin Sanders <justin@coraid.com>
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+TODO
+====
+
+There is a potential for deadlock when allocating a struct sk_buff for
+data that needs to be written out to aoe storage. If the data is
+being written from a dirty page in order to free that page, and if
+there are no other pages available, then deadlock may occur when a
+free page is needed for the sk_buff allocation. This situation has
+not been observed, but it would be nice to eliminate any potential for
+deadlock under memory pressure.
+
+Because ATA over Ethernet is not fragmented by the kernel's IP code,
+the destructor member of the struct sk_buff is available to the aoe
+driver. By using a mempool for allocating all but the first few
+sk_buffs, and by registering a destructor, we should be able to
+efficiently allocate sk_buffs without introducing any potential for
+deadlock.