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authorChris Metcalf <cmetcalf@tilera.com>2013-08-10 20:35:02 +0400
committerChris Metcalf <cmetcalf@tilera.com>2013-08-30 19:56:58 +0400
commit35f059761c5ac313d13372fe3cdaa41bce3d0dbf (patch)
tree1a8f7e0eba01afac74c081348530fccd63dc48e4 /CREDITS
parent4036c7d3542ce82ea343bf95dd05ca46aefba9aa (diff)
downloadlinux-35f059761c5ac313d13372fe3cdaa41bce3d0dbf.tar.xz
tilegx: change how we find the kernel stack
Previously, we used a special-purpose register (SPR_SYSTEM_SAVE_K_0) to hold the CPU number and the top of the current kernel stack by using the low bits to hold the CPU number, and using the high bits to hold the address of the page just above where we'd want the kernel stack to be. That way we could initialize a new SP when first entering the kernel by just masking the SPR value and subtracting a couple of words. However, it's actually more useful to be able to place an arbitrary kernel-top value in the SPR. This allows us to create a new stack context (e.g. for virtualization) with an arbitrary top-of-stack VA. To make this work, we now store the CPU number in the high bits, above the highest legal VA bit (42 bits in the current tilegx microarchitecture). The full 42 bits are thus available to store the top of stack value. Getting the current cpu (a relatively common operation) is still fast; it's now a shift rather than a mask. We make this change only for tilegx, since tilepro has too few SPR bits to do this, and we don't need this support on tilepro anyway. Signed-off-by: Chris Metcalf <cmetcalf@tilera.com>
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