diff options
author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2016-08-12 23:48:48 +0300 |
---|---|---|
committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2016-08-16 18:11:19 +0300 |
commit | 750fb8c439bcaa2752d717503119f66032a22b76 (patch) | |
tree | 233dfaafde8eef75bf1d26b2c783747ca55b65c7 | |
parent | 7520a277d97be6e8a8ec038bb5ed01f40d4f9aeb (diff) | |
download | linux-750fb8c439bcaa2752d717503119f66032a22b76.tar.xz |
drm/doc: Update drm_framebuffer docs
- Move the intro section into a DOC comment, and update it slightly.
- kernel-doc for struct drm_framebuffer!
v2:
- Copypaste fail (Sean).
- Explain the linear @offsets clearer (Ville).
Cc: Sean Paul <seanpaul@chromium.org>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471034937-651-12-git-send-email-daniel.vetter@ffwll.ch
-rw-r--r-- | Documentation/gpu/drm-kms.rst | 26 | ||||
-rw-r--r-- | drivers/gpu/drm/drm_framebuffer.c | 35 | ||||
-rw-r--r-- | include/drm/drm_framebuffer.h | 106 |
3 files changed, 130 insertions, 37 deletions
diff --git a/Documentation/gpu/drm-kms.rst b/Documentation/gpu/drm-kms.rst index 8264a88a8695..d244e03658cc 100644 --- a/Documentation/gpu/drm-kms.rst +++ b/Documentation/gpu/drm-kms.rst @@ -39,30 +39,8 @@ Atomic Mode Setting Function Reference Frame Buffer Abstraction ======================== -Frame buffers are abstract memory objects that provide a source of -pixels to scanout to a CRTC. Applications explicitly request the -creation of frame buffers through the DRM_IOCTL_MODE_ADDFB(2) ioctls -and receive an opaque handle that can be passed to the KMS CRTC control, -plane configuration and page flip functions. - -Frame buffers rely on the underneath memory manager for low-level memory -operations. When creating a frame buffer applications pass a memory -handle (or a list of memory handles for multi-planar formats) through -the ``drm_mode_fb_cmd2`` argument. For drivers using GEM as their -userspace buffer management interface this would be a GEM handle. -Drivers are however free to use their own backing storage object -handles, e.g. vmwgfx directly exposes special TTM handles to userspace -and so expects TTM handles in the create ioctl and not GEM handles. - -The lifetime of a drm framebuffer is controlled with a reference count, -drivers can grab additional references with -:c:func:`drm_framebuffer_reference()`and drop them again with -:c:func:`drm_framebuffer_unreference()`. For driver-private -framebuffers for which the last reference is never dropped (e.g. for the -fbdev framebuffer when the struct :c:type:`struct drm_framebuffer -<drm_framebuffer>` is embedded into the fbdev helper struct) -drivers can manually clean up a framebuffer at module unload time with -:c:func:`drm_framebuffer_unregister_private()`. +.. kernel-doc:: drivers/gpu/drm/drm_framebuffer.c + :doc: overview Frame Buffer Functions Reference -------------------------------- diff --git a/drivers/gpu/drm/drm_framebuffer.c b/drivers/gpu/drm/drm_framebuffer.c index 74572c8a50b8..30dc01e6eb5d 100644 --- a/drivers/gpu/drm/drm_framebuffer.c +++ b/drivers/gpu/drm/drm_framebuffer.c @@ -28,6 +28,41 @@ #include "drm_crtc_internal.h" /** + * DOC: overview + * + * Frame buffers are abstract memory objects that provide a source of pixels to + * scanout to a CRTC. Applications explicitly request the creation of frame + * buffers through the DRM_IOCTL_MODE_ADDFB(2) ioctls and receive an opaque + * handle that can be passed to the KMS CRTC control, plane configuration and + * page flip functions. + * + * Frame buffers rely on the underlying memory manager for allocating backing + * storage. When creating a frame buffer applications pass a memory handle + * (or a list of memory handles for multi-planar formats) through the + * struct &drm_mode_fb_cmd2 argument. For drivers using GEM as their userspace + * buffer management interface this would be a GEM handle. Drivers are however + * free to use their own backing storage object handles, e.g. vmwgfx directly + * exposes special TTM handles to userspace and so expects TTM handles in the + * create ioctl and not GEM handles. + * + * Framebuffers are tracked with struct &drm_framebuffer. They are published + * using drm_framebuffer_init() - after calling that function userspace can use + * and access the framebuffer object. The helper function + * drm_helper_mode_fill_fb_struct() can be used to pre-fill the required + * metadata fields. + * + * The lifetime of a drm framebuffer is controlled with a reference count, + * drivers can grab additional references with drm_framebuffer_reference() and + * drop them again with drm_framebuffer_unreference(). For driver-private + * framebuffers for which the last reference is never dropped (e.g. for the + * fbdev framebuffer when the struct struct &drm_framebuffer is embedded into + * the fbdev helper struct) drivers can manually clean up a framebuffer at + * module unload time with drm_framebuffer_unregister_private(). But doing this + * is not recommended, and it's better to have a normal free-standing struct + * &drm_framebuffer. + */ + +/** * drm_mode_addfb - add an FB to the graphics configuration * @dev: drm device for the ioctl * @data: data pointer for the ioctl diff --git a/include/drm/drm_framebuffer.h b/include/drm/drm_framebuffer.h index 46abdace8fa5..50deb40d3bfd 100644 --- a/include/drm/drm_framebuffer.h +++ b/include/drm/drm_framebuffer.h @@ -92,37 +92,117 @@ struct drm_framebuffer_funcs { unsigned num_clips); }; +/** + * struct drm_framebuffer - frame buffer object + * + * Note that the fb is refcounted for the benefit of driver internals, + * for example some hw, disabling a CRTC/plane is asynchronous, and + * scanout does not actually complete until the next vblank. So some + * cleanup (like releasing the reference(s) on the backing GEM bo(s)) + * should be deferred. In cases like this, the driver would like to + * hold a ref to the fb even though it has already been removed from + * userspace perspective. See drm_framebuffer_reference() and + * drm_framebuffer_unreference(). + * + * The refcount is stored inside the mode object @base. + */ struct drm_framebuffer { + /** + * @dev: DRM device this framebuffer belongs to + */ struct drm_device *dev; - /* - * Note that the fb is refcounted for the benefit of driver internals, - * for example some hw, disabling a CRTC/plane is asynchronous, and - * scanout does not actually complete until the next vblank. So some - * cleanup (like releasing the reference(s) on the backing GEM bo(s)) - * should be deferred. In cases like this, the driver would like to - * hold a ref to the fb even though it has already been removed from - * userspace perspective. - * The refcount is stored inside the mode object. - */ - /* - * Place on the dev->mode_config.fb_list, access protected by + /** + * @head: Place on the dev->mode_config.fb_list, access protected by * dev->mode_config.fb_lock. */ struct list_head head; + + /** + * @base: base modeset object structure, contains the reference count. + */ struct drm_mode_object base; + /** + * @funcs: framebuffer vfunc table + */ const struct drm_framebuffer_funcs *funcs; + /** + * @pitches: Line stride per buffer. For userspace created object this + * is copied from drm_mode_fb_cmd2. + */ unsigned int pitches[4]; + /** + * @offsets: Offset from buffer start to the actual pixel data in bytes, + * per buffer. For userspace created object this is copied from + * drm_mode_fb_cmd2. + * + * Note that this is a linear offset and does not take into account + * tiling or buffer laytou per @modifier. It meant to be used when the + * actual pixel data for this framebuffer plane starts at an offset, + * e.g. when multiple planes are allocated within the same backing + * storage buffer object. For tiled layouts this generally means it + * @offsets must at least be tile-size aligned, but hardware often has + * stricter requirements. + * + * This should not be used to specifiy x/y pixel offsets into the buffer + * data (even for linear buffers). Specifying an x/y pixel offset is + * instead done through the source rectangle in struct &drm_plane_state. + */ unsigned int offsets[4]; + /** + * @modifier: Data layout modifier, per buffer. This is used to describe + * tiling, or also special layouts (like compression) of auxiliary + * buffers. For userspace created object this is copied from + * drm_mode_fb_cmd2. + */ uint64_t modifier[4]; + /** + * @width: Logical width of the visible area of the framebuffer, in + * pixels. + */ unsigned int width; + /** + * @height: Logical height of the visible area of the framebuffer, in + * pixels. + */ unsigned int height; - /* depth can be 15 or 16 */ + /** + * @depth: Depth in bits per pixel for RGB formats. 0 for everything + * else. Legacy information derived from @pixel_format, it's suggested to use + * the DRM FOURCC codes and helper functions directly instead. + */ unsigned int depth; + /** + * @bits_per_pixel: Storage used bits per pixel for RGB formats. 0 for + * everything else. Legacy information derived from @pixel_format, it's + * suggested to use the DRM FOURCC codes and helper functions directly + * instead. + */ int bits_per_pixel; + /** + * @flags: Framebuffer flags like DRM_MODE_FB_INTERLACED or + * DRM_MODE_FB_MODIFIERS. + */ int flags; + /** + * @pixel_format: DRM FOURCC code describing the pixel format. + */ uint32_t pixel_format; /* fourcc format */ + /** + * @hot_x: X coordinate of the cursor hotspot. Used by the legacy cursor + * IOCTL when the driver supports cursor through a DRM_PLANE_TYPE_CURSOR + * universal plane. + */ int hot_x; + /** + * @hot_y: Y coordinate of the cursor hotspot. Used by the legacy cursor + * IOCTL when the driver supports cursor through a DRM_PLANE_TYPE_CURSOR + * universal plane. + */ int hot_y; + /** + * @filp_head: Placed on struct &drm_file fbs list_head, protected by + * fbs_lock in the same structure. + */ struct list_head filp_head; }; |