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authorDaniel Vetter <daniel.vetter@ffwll.ch>2015-07-24 18:40:12 +0300
committerDaniel Vetter <daniel.vetter@ffwll.ch>2015-07-27 11:25:06 +0300
commita794f62a300194dbc53165f10cc5ad236a6a43c2 (patch)
tree10e674ad8efdc899334bf5643cf5a460aa3c3437
parent41a36b739ae378043ecc3984bec3dba00353fa34 (diff)
downloadlinux-a794f62a300194dbc53165f10cc5ad236a6a43c2.tar.xz
drm/i915: kerneldoc for fences
v2: Clarify that this is about fence _registers_. Also clarify that the fence code revokes cpu ptes and not gtt ptes. Both suggested by Chris. Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
-rw-r--r--Documentation/DocBook/drm.tmpl5
-rw-r--r--drivers/gpu/drm/i915/i915_gem_fence.c75
2 files changed, 80 insertions, 0 deletions
diff --git a/Documentation/DocBook/drm.tmpl b/Documentation/DocBook/drm.tmpl
index 1ca1171b16e5..ee2ed7ed27d1 100644
--- a/Documentation/DocBook/drm.tmpl
+++ b/Documentation/DocBook/drm.tmpl
@@ -4199,6 +4199,11 @@ int num_ioctls;</synopsis>
!Idrivers/gpu/drm/i915/i915_gem_gtt.c
</sect2>
<sect2>
+ <title>Global GTT Fence Handling</title>
+!Pdrivers/gpu/drm/i915/i915_gem_fence.c fence register handling
+!Idrivers/gpu/drm/i915/i915_gem_fence.c
+ </sect2>
+ <sect2>
<title>Buffer Object Eviction</title>
<para>
This section documents the interface functions for evicting buffer
diff --git a/drivers/gpu/drm/i915/i915_gem_fence.c b/drivers/gpu/drm/i915/i915_gem_fence.c
index d3284ee04794..0434c42d8c11 100644
--- a/drivers/gpu/drm/i915/i915_gem_fence.c
+++ b/drivers/gpu/drm/i915/i915_gem_fence.c
@@ -25,6 +25,36 @@
#include <drm/i915_drm.h>
#include "i915_drv.h"
+/**
+ * DOC: fence register handling
+ *
+ * Important to avoid confusions: "fences" in the i915 driver are not execution
+ * fences used to track command completion but hardware detiler objects which
+ * wrap a given range of the global GTT. Each platform has only a fairly limited
+ * set of these objects.
+ *
+ * Fences are used to detile GTT memory mappings. They're also connected to the
+ * hardware frontbuffer render tracking and hence interract with frontbuffer
+ * conmpression. Furthermore on older platforms fences are required for tiled
+ * objects used by the display engine. They can also be used by the render
+ * engine - they're required for blitter commands and are optional for render
+ * commands. But on gen4+ both display (with the exception of fbc) and rendering
+ * have their own tiling state bits and don't need fences.
+ *
+ * Also note that fences only support X and Y tiling and hence can't be used for
+ * the fancier new tiling formats like W, Ys and Yf.
+ *
+ * Finally note that because fences are such a restricted resource they're
+ * dynamically associated with objects. Furthermore fence state is committed to
+ * the hardware lazily to avoid unecessary stalls on gen2/3. Therefore code must
+ * explictly call i915_gem_object_get_fence() to synchronize fencing status
+ * for cpu access. Also note that some code wants an unfenced view, for those
+ * cases the fence can be removed forcefully with i915_gem_object_put_fence().
+ *
+ * Internally these functions will synchronize with userspace access by removing
+ * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
+ */
+
static void i965_write_fence_reg(struct drm_device *dev, int reg,
struct drm_i915_gem_object *obj)
{
@@ -247,6 +277,17 @@ i915_gem_object_wait_fence(struct drm_i915_gem_object *obj)
return 0;
}
+/**
+ * i915_gem_object_put_fence - force-remove fence for an object
+ * @obj: object to map through a fence reg
+ *
+ * This function force-removes any fence from the given object, which is useful
+ * if the kernel wants to do untiled GTT access.
+ *
+ * Returns:
+ *
+ * 0 on success, negative error code on failure.
+ */
int
i915_gem_object_put_fence(struct drm_i915_gem_object *obj)
{
@@ -322,6 +363,10 @@ deadlock:
* and tiling format.
*
* For an untiled surface, this removes any existing fence.
+ *
+ * Returns:
+ *
+ * 0 on success, negative error code on failure.
*/
int
i915_gem_object_get_fence(struct drm_i915_gem_object *obj)
@@ -374,6 +419,21 @@ i915_gem_object_get_fence(struct drm_i915_gem_object *obj)
return 0;
}
+/**
+ * i915_gem_object_pin_fence - pin fencing state
+ * @obj: object to pin fencing for
+ *
+ * This pins the fencing state (whether tiled or untiled) to make sure the
+ * object is ready to be used as a scanout target. Fencing status must be
+ * synchronize first by calling i915_gem_object_get_fence():
+ *
+ * The resulting fence pin reference must be released again with
+ * i915_gem_object_unpin_fence().
+ *
+ * Returns:
+ *
+ * True if the object has a fence, false otherwise.
+ */
bool
i915_gem_object_pin_fence(struct drm_i915_gem_object *obj)
{
@@ -390,6 +450,14 @@ i915_gem_object_pin_fence(struct drm_i915_gem_object *obj)
return false;
}
+/**
+ * i915_gem_object_unpin_fence - unpin fencing state
+ * @obj: object to unpin fencing for
+ *
+ * This releases the fence pin reference acquired through
+ * i915_gem_object_pin_fence. It will handle both objects with and without an
+ * attached fence correctly, callers do not need to distinguish this.
+ */
void
i915_gem_object_unpin_fence(struct drm_i915_gem_object *obj)
{
@@ -400,6 +468,13 @@ i915_gem_object_unpin_fence(struct drm_i915_gem_object *obj)
}
}
+/**
+ * i915_gem_restore_fences - restore fence state
+ * @dev: DRM device
+ *
+ * Restore the hw fence state to match the software tracking again, to be called
+ * after a gpu reset and on resume.
+ */
void i915_gem_restore_fences(struct drm_device *dev)
{
struct drm_i915_private *dev_priv = dev->dev_private;