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authorBoris Brezillon <boris.brezillon@collabora.com>2024-09-05 10:19:14 +0300
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2024-10-10 13:01:07 +0300
commit9c8c396ba700c534dcd67c543305b710338df2be (patch)
tree279a640cd05e57ece276a80b8c1973fb437fb56b
parentac2ca5e5148a0d4d78ac01c2d8348d0757c7367f (diff)
downloadlinux-9c8c396ba700c534dcd67c543305b710338df2be.tar.xz
drm/panthor: Don't declare a queue blocked if deferred operations are pending
commit 7a1f30afe97294281a2ba05977688385744f9844 upstream. If deferred operations are pending, we want to wait for those to land before declaring the queue blocked on a SYNC_WAIT. We need this to deal with the case where the sync object is signalled through a deferred SYNC_{ADD,SET} from the same queue. If we don't do that and the group gets scheduled out before the deferred SYNC_{SET,ADD} is executed, we'll end up with a timeout, because no external SYNC_{SET,ADD} will make the scheduler reconsider the group for execution. Fixes: de8548813824 ("drm/panthor: Add the scheduler logical block") Cc: <stable@vger.kernel.org> Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Steven Price <steven.price@arm.com> Reviewed-by: Liviu Dudau <liviu.dudau@arm.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240905071914.3278599-1-boris.brezillon@collabora.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--drivers/gpu/drm/panthor/panthor_sched.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/drivers/gpu/drm/panthor/panthor_sched.c b/drivers/gpu/drm/panthor/panthor_sched.c
index 41307daf13a9..4d1d5a342a4a 100644
--- a/drivers/gpu/drm/panthor/panthor_sched.c
+++ b/drivers/gpu/drm/panthor/panthor_sched.c
@@ -1103,7 +1103,13 @@ cs_slot_sync_queue_state_locked(struct panthor_device *ptdev, u32 csg_id, u32 cs
list_move_tail(&group->wait_node,
&group->ptdev->scheduler->groups.waiting);
}
- group->blocked_queues |= BIT(cs_id);
+
+ /* The queue is only blocked if there's no deferred operation
+ * pending, which can be checked through the scoreboard status.
+ */
+ if (!cs_iface->output->status_scoreboards)
+ group->blocked_queues |= BIT(cs_id);
+
queue->syncwait.gpu_va = cs_iface->output->status_wait_sync_ptr;
queue->syncwait.ref = cs_iface->output->status_wait_sync_value;
status_wait_cond = cs_iface->output->status_wait & CS_STATUS_WAIT_SYNC_COND_MASK;