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authorDaniel Vetter <daniel.vetter@ffwll.ch>2015-08-12 12:43:34 +0300
committerJani Nikula <jani.nikula@intel.com>2015-08-13 11:31:56 +0300
commite8fa4270536de2e5e8205fb2b90bb26afc471729 (patch)
tree5bcf76df151189168a0ae1fd893cdb657b7c2e3a /.mailmap
parentf7644cbfcdf03528f0f450f3940c4985b2291f49 (diff)
downloadlinux-e8fa4270536de2e5e8205fb2b90bb26afc471729.tar.xz
drm/i915: Only dither on 6bpc panels
In commit d328c9d78d64ca11e744fe227096990430a88477 Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Fri Apr 10 16:22:37 2015 +0200 drm/i915: Select starting pipe bpp irrespective or the primary plane we started to select the pipe bpp from sink capabilities and not from the primary framebuffer - that one might change (and we don't want to incur a modeset) and sprites might contain higher bpp content too. We also selected dithering on a 8 bpc screen displaying a 24bpp rgb primary, because pipe_bpp is 24 for such a typical 8 bpc sink, but since the commit mentioned above, base_bpp is always the absolute maximum supported by the hardware, e.g., 36 bpp on my Ironlake chip. Iow. the only way to not get dithering would have been to connect a deep color 12 bpc display, so pipe_bpp == 36 == base_bpp. Hence only enable dithering on 6bpc screens where we difinitely and always want it. Cc: Mario Kleiner <mario.kleiner.de@gmail.com> Reported-by: Mario Kleiner <mario.kleiner.de@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Reviewed-and-tested-by: Mario Kleiner <mario.kleiner.de@gmail.com> Signed-off-by: Jani Nikula <jani.nikula@intel.com>
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