<feed xmlns='http://www.w3.org/2005/Atom'>
<title>kernel/linux.git/drivers/gpu/drm/i915/intel_fbdev.c, branch v3.13.3</title>
<subtitle>Linux kernel stable tree (mirror)</subtitle>
<id>https://git.radix-linux.su/kernel/linux.git/atom?h=v3.13.3</id>
<link rel='self' href='https://git.radix-linux.su/kernel/linux.git/atom?h=v3.13.3'/>
<link rel='alternate' type='text/html' href='https://git.radix-linux.su/kernel/linux.git/'/>
<updated>2013-10-21T08:04:03+00:00</updated>
<entry>
<title>drm/i915: fix open-coded DIV_ROUND_UP</title>
<updated>2013-10-21T08:04:03+00:00</updated>
<author>
<name>Paulo Zanoni</name>
<email>paulo.r.zanoni@intel.com</email>
</author>
<published>2013-10-18T21:48:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.radix-linux.su/kernel/linux.git/commit/?id=de45eaf7b9530b6137d3ce370b12b199fae01419'/>
<id>urn:sha1:de45eaf7b9530b6137d3ce370b12b199fae01419</id>
<content type='text'>
Use the nice Kernel macro, it makes the code much more readable.

Signed-off-by: Paulo Zanoni &lt;paulo.r.zanoni@intel.com&gt;
Reviewed-by: Jani Nikula &lt;jani.nikula@intel.com&gt;
Signed-off-by: Daniel Vetter &lt;daniel.vetter@ffwll.ch&gt;
</content>
</entry>
<entry>
<title>drm/i915: rename intel_fb.c to intel_fbdev.c</title>
<updated>2013-10-11T21:37:33+00:00</updated>
<author>
<name>Daniel Vetter</name>
<email>daniel.vetter@ffwll.ch</email>
</author>
<published>2013-10-08T15:44:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.radix-linux.su/kernel/linux.git/commit/?id=0632fef669912a63c99c8ce4c2ca10c6ea04f0df'/>
<id>urn:sha1:0632fef669912a63c99c8ce4c2ca10c6ea04f0df</id>
<content type='text'>
This file is all about the legacy fbdev support. If we want to extract
framebuffer functions, we better put those into a separate file.

Also rename functions accordingly, only two have used the intel_fb_
prefix anyway.

Reviewed-by: Chon Ming Lee &lt;chon.ming.lee@intel.com&gt;
Signed-off-by: Daniel Vetter &lt;daniel.vetter@ffwll.ch&gt;
</content>
</entry>
</feed>
