From 8c0e33c133021ee241e9d51255b9fb18eb34ef0e Mon Sep 17 00:00:00 2001
From: Nick Wilson <njw@osdl.org>
Date: Sat, 25 Jun 2005 14:59:00 -0700
Subject: [PATCH] Use ALIGN to remove duplicate code

This patch makes use of ALIGN() to remove duplicate round-up code.

Signed-off-by: Nick Wilson <njw@osdl.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
---
 lib/bitmap.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

(limited to 'lib')

diff --git a/lib/bitmap.c b/lib/bitmap.c
index d1388a5ce89c..fb9371fdd44a 100644
--- a/lib/bitmap.c
+++ b/lib/bitmap.c
@@ -289,7 +289,6 @@ EXPORT_SYMBOL(__bitmap_weight);
 
 #define CHUNKSZ				32
 #define nbits_to_hold_value(val)	fls(val)
-#define roundup_power2(val,modulus)	(((val) + (modulus) - 1) & ~((modulus) - 1))
 #define unhex(c)			(isdigit(c) ? (c - '0') : (toupper(c) - 'A' + 10))
 #define BASEDEC 10		/* fancier cpuset lists input in decimal */
 
@@ -316,7 +315,7 @@ int bitmap_scnprintf(char *buf, unsigned int buflen,
 	if (chunksz == 0)
 		chunksz = CHUNKSZ;
 
-	i = roundup_power2(nmaskbits, CHUNKSZ) - CHUNKSZ;
+	i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ;
 	for (; i >= 0; i -= CHUNKSZ) {
 		chunkmask = ((1ULL << chunksz) - 1);
 		word = i / BITS_PER_LONG;
-- 
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