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Decauple sched threads stop and start and ring mirror
list handling from the policy of what to do about the
guilty jobs.
When stoppping the sched thread and detaching sched fences
from non signaled HW fenes wait for all signaled HW fences
to complete before rerunning the jobs.
v2: Fix resubmission of guilty job into HW after refactoring.
v4:
Full restart for all the jobs, not only from guilty ring.
Extract karma increase into standalone function.
v5:
Rework waiting for signaled jobs without relying on the job
struct itself as those might already be freed for non 'guilty'
job's schedulers.
Expose karma increase to drivers.
v6:
Use list_for_each_entry_safe_continue and drm_sched_process_job
in case fence already signaled.
Call drm_sched_increase_karma only once for amdgpu and add documentation.
v7:
Wait only for the latest job's fence.
Suggested-by: Christian Koenig <Christian.Koenig@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This would be a fairly obscure race, but let's make sure we don't ever
lose it.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181203222438.25417-6-eric@anholt.net
Reviewed-by: Dave Emett <david.emett@broadcom.com>
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This cache was replaced with the slice accessing the L2T in the newer
generations. Noted by Dave during review.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181203222438.25417-5-eric@anholt.net
Reviewed-by: Dave Emett <david.emett@broadcom.com>
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According to Dave, once you've started an L2T flush, all L2T accesses
will be blocked until the flush completes. This fixes a consistent
3-4ms stall between the ioctl and running the job, and 3DMMES Taiji
goes from 27fps to 110fps.
v2: Leave a note about why we don't need to wait for completion.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Reviewed-by: Dave Emett <david.emett@broadcom.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181203222438.25417-4-eric@anholt.net
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This is the write combiner for TMU writes. You're supposed to flush
that at job end if you had dirtied any cachelines. Flushing it at job
start then doesn't make any sense.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Reviewed-by: Dave Emett <david.emett@broadcom.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181203222438.25417-3-eric@anholt.net
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Now that I've specified how the end-of-pipeline flushing should work,
we're never going to use this function.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Emett <david.emett@broadcom.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181203222438.25417-2-eric@anholt.net
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I missed one case during the recent revert of the replace_fence
interface change.
Fixes: 0b258ed1a219 drm: revert "expand replace_fence to support timeline point v2"
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/266134/
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This reverts commit 9a09a42369a4a37a959c051d8e1a1f948c1529a4.
The whole interface isn't thought through. Since this function can't
fail we actually can't allocate an object to store the sync point.
Sorry, I should have taken the lead on this from the very beginning and
reviewed it more thoughtfully. Going to propose a new interface as a
follow up change.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Link: https://patchwork.freedesktop.org/patch/265580/
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The core scheduler tells us when the job is pushed to the scheduler's
queue, and I had the job_run functions saying when they actually queue
the job to the hardware. By adding tracepoints for the very top of
the ioctls and the IRQs signaling job completion, "perf record -a -e
v3d:.\* -e gpu_scheduler:.\* <job>; perf script" gets you a pretty
decent timeline.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181201005759.28093-5-eric@anholt.net
Reviewed-by: Dave Emett <david.emett@broadcom.com>
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We shouldn't be returning v3d-render for our new queue.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 83d5139982db ("drm/v3d: Add support for submitting jobs to the TFU.")
Link: https://patchwork.freedesktop.org/patch/msgid/20181201005759.28093-6-eric@anholt.net
Reviewed-by: Dave Emett <david.emett@broadcom.com>
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v3d_bo_get_pages() checks this to decide to map the imported buffer
instead of the backing shmem file. The caller was about to set this
value anyway, and there's no error path in between. Ideally we
wouldn't even allocate the shmem file for our imports, but that's a
more invasive fix.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Link: https://patchwork.freedesktop.org/patch/msgid/20181128230927.10951-3-eric@anholt.net
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Dave Emett <david.emett@broadcom.com>
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They were unused, as Dave Emett noticed in TFU review.
Signed-off-by: Eric Anholt <eric@anholt.net>
Cc: Dave Emett <david.emett@broadcom.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181128230927.10951-2-eric@anholt.net
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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The TFU can copy from raster, UIF, and SAND input images to UIF output
images, with optional mipmap generation. This will certainly be
useful for media EGL image input, but is also useful immediately for
mipmap generation without bogging the V3D core down.
For now we only run the queue 1 job deep, and don't have any hang
recovery (though I don't think we should need it, with TFU). Queuing
multiple jobs in the HW will require synchronizing the YUV coefficient
regs updates since they don't get FIFOed with the job.
v2: Change the ioctl to IOW instead of IOWR, always set COEF0, explain
why TFU is AUTH, clarify the syncing docs, drop the unused TFU
interrupt regs (you're expected to use the hub's), don't take
&bo->base for NULL bos.
v3: Fix a little whitespace alignment (noticed by checkpatch), rebase
on drm_sched_job_cleanup() changes.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Emett <david.emett@broadcom.com> (v2)
Link: https://patchwork.freedesktop.org/patch/264607/
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git://anongit.freedesktop.org/drm/drm-misc into drm-next
drm-misc-next for v4.21:
Core Changes:
- Merge drm_info.c into drm_debugfs.c
- Complete the fake drm_crtc_commit's hw_done/flip_done sooner.
- Remove deprecated drm_obj_ref/unref functions. All drivers use get/put now.
- Decrease stack use of drm_gem_prime_mmap.
- Improve documentation for dumb callbacks.
Driver Changes:
- Add edid support to virtio.
- Wait on implicit fence in meson and sun4i.
- Add support for BGRX8888 to sun4i.
- Preparation patches for sun4i driver to start supporting linear and tiled YUV formats.
- Add support for HDMI 1.4 4k modes to meson, and support for VIC alternate timings.
- Drop custom dumb_map in vkms.
- Small fixes and cleanups to v3d.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/151a3270-b1be-ed75-bd58-6b29d741f592@linux.intel.com
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The extra to_v3d_bo() calls came from copying this from the vc4
driver, which stored the cma gem object in the structs.
v2: Fix an unused var warning
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181108161654.19888-4-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com> (v1)
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I merged bin and render's paths in a late refactoring.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181108161654.19888-3-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com>
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into drm-next
New features for 4.21:
amdgpu:
- Support for SDMA paging queue on vega
- Put compute EOP buffers into vram for better performance
- Share more code with amdkfd
- Support for scanout with DCC on gfx9
- Initial kerneldoc for DC
- Updated SMU firmware support for gfx8 chips
- Rework CSA handling for eventual support for preemption
- XGMI PSP support
- Clean up RLC handling
- Enable GPU reset by default on VI, SOC15 dGPUs
- Ring and IB test cleanups
amdkfd:
- Share more code with amdgpu
ttm:
- Move global init out of the drivers
scheduler:
- Track if schedulers are ready for work
- Timeout/fault handling changes to facilitate GPU recovery
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Alex Deucher <alexdeucher@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181114165113.3751-1-alexander.deucher@amd.com
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This patch adds a new API to clean up the scheduler job resources. This
is primarliy needed in cases the job was created but was not queued to
the scheduler queue. Additionally with this change, the layer which
creates the scheduler job also gets to free up the job's resources and
this entails moving the dma_fence_put(finished_fence) to the drivers
ops free handler routines.
Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Make sure we always restart the timer after a timeout and remove the
device specific workarounds.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Let's support simultaneous submissions to multiple engines.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Link: https://patchwork.kernel.org/patch/10626149/
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4.19 is out, Lyude asked for a backmerge, and it's been a while. All
very good reasons on their own :-)
Signed-off-by: Sean Paul <seanpaul@chromium.org>
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flags can be used by driver to decide whether need to block wait submission.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
SIgned-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.kernel.org/patch/10641339/
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Fixes an oops reading this debugfs entry on BCM7278.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180928232126.4332-4-eric@anholt.net
Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Cc: <stable@vger.kernel.org>
Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com>
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This adds just enough performance counter support to measure the
clock. We don't have linux kernel drivers for the clock driving the
HW, and this was useful for determining that the V3D HW is running on
a slow clock, not that the driver was slow.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180928232126.4332-2-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com>
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Once we push the job, the scheduler could run it and free it. So, if
we want to reference their fences, we need to grab them before then.
I haven't seen this happen in many days of conformance test runtime,
but let's still close the race.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Link: https://patchwork.freedesktop.org/patch/254119/
Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com>
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having a delayed work item per job is redundant as we only need one
per scheduler to track the time out the currently executing job.
v2: the first element of the ring mirror list is the currently
executing job so we don't need a additional variable for it
v3: squash in fixes for v3d and etnaviv
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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we can place a fence to a timeline point after expanded.
v2: change func parameter order
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/246543/
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we can fetch timeline point fence after expanded.
v2: The parameter fence is the result of the function and should come last.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/246541/
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entity has a scheduler field and we don't need the sched argument
in any of the functions where entity is provided.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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into drm-next
More features for 4.19:
- Map processes to vmids for debugging GPUVM faults
- Raven gfxoff fixes
- Initial gfxoff support for vega12
- Use defines for interrupt sources rather than magic numbers
- DC aux fixes
- Finish DC logging TODO
- Add more DC debugfs interfaces for conformance testing
- Add CRC support for DCN
- Scheduler rework in preparation for load balancing
- Unify common smu9 code
- Clean up UVD instancing support
- ttm cleanups
- Misc fixes and cleanups
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180719194001.3488-1-alexander.deucher@amd.com
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git://anongit.freedesktop.org/drm/drm-misc into drm-next
drm-misc-next for 4.19:
Cross-subsystem Changes:
- many dt-bindings Doc changes
Core Changes:
- Encoder clean ups (Ville Syrjälä)
- Connector Writeback improvements(Boris Brezillon)
- Fake vblank support (Boris Brezillon)
- API for in-kernel clients (Noralf Trønnes)
- improvements to the path of finding panels(Boris Brezillon)
Driver Changes:
- initial support for the virtual display driver - vkms(Haneen Mohammed and Rodrigo Siqueira)
- panel: add Rocktech RK070ER9427 LCD support (Jagan Teki)
- panel: add support for the EDT ETM0700G0EDH6 and EDT ETM0700G0BDH6(Jan Tuerk)
- panel: add DLC DLC0700YZG-1 (Philipp Zabel)
- panel: add support for BOE HV070WSA-100 (Andrzej Hajda)
- panel: add newhaven, nhd-4.3-480272ef-atxl LCD (Tomi Valkeinen)
- panel: add support for Innolux G070Y2-L01 (Christoph Fritz)
- panel: add support for DataImage SCF0700C48GGU18 (Michal Vokáč)
- panel: add support for Sharp LQ035Q7DB03 (Vladimir Zapolskiy)
- panel: p079zca: Refactor panel driver to support multiple panels (Lin Huang)
- sun4i: Add R40 display engine compatible(Jernej Skrabec)
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180712011137.GA26620@juma
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replace run queue by a list of run queues and remove the
sched arg as that is part of run queue itself
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Everything in the flush code path (i.e. waiting for SW queue
to become empty) names with *_flush()
and everything in the release code path names *_fini()
This patch also effect the amdgpu and etnaviv drivers which
use those functions.
v2:
Also pplay the change to vd3.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Suggested-by: Christian König <christian.koenig@amd.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Signed-off-by: Eric Anholt <eric@anholt.net>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20180703170515.6298-4-eric@anholt.net
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Daniel Vetter <daniel@ffwll.ch>
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The dma-fence core as of commit 418cc6ca0607 ("dma-fence: Make ->wait
callback optional") provides appropriate defaults for these methods.
Signed-off-by: Eric Anholt <eric@anholt.net>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20180703170515.6298-2-eric@anholt.net
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Daniel Vetter <daniel@ffwll.ch>
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GTF-GLES2.gtf.GL.acos.acos_float_vert_xvary submits jobs that take 4
seconds at maximum resolution, but we still want to reset quickly if a
job is really hung. Sample the CL's current address and the return
address (since we call into tile lists repeatedly) and if either has
changed then assume we've made progress.
Signed-off-by: Eric Anholt <eric@anholt.net>
Cc: Lucas Stach <l.stach@pengutronix.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20180703170515.6298-1-eric@anholt.net
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Daniel Vetter <daniel@ffwll.ch>
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Instead of converting an errno into a vm_fault_t ourselves, use
vmf_insert_mixed() which returns a vm_fault_t directly.
Signed-off-by: Souptick Joarder <jrdr.linux@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180704145556.GA11036@jordon-HP-15-Notebook-PC
Reviewed-by: Matthew Wilcox <willy@infradead.org>
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Since our seqno value comes from a counter associated with the GPU
ring, not the entity (aka client), they'll be completed out of order.
There's actually no need for this code at all, since we don't have
enable_signaling() and thus DMA_FENCE_SIGNALED_BIT will be set before
we could be called.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180605190302.18279-2-eric@anholt.net
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
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Between creation and queueing of a job, you need to prevent any other
job from being created and queued. Otherwise the scheduler's fences
may be signaled out of seqno order.
v2: move mutex unlock to the error label.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Link: https://patchwork.freedesktop.org/patch/msgid/20180606174851.12433-1-eric@anholt.net
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
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We got a few conflicts in drm_atomic.c after merging the DRM writeback support,
now we need a backmerge to unlock develop development on drm-misc-next.
Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.com>
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git://anongit.freedesktop.org/drm/drm-misc into drm-next
drm-misc-next-fixes for v4.18:
Driver changes:
- Plug small memory leak in vc4. (anholt)
- Depend on MMU in v3d. (arnd)
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/12faab25-e809-e73c-409c-5e9c08aa351c@linux.intel.com
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Without CONFIG_MMU, we get a link error:
drivers/gpu/drm/v3d/v3d_bo.o: In function `v3d_gem_fault':
v3d_bo.c:(.text+0x3ca): undefined reference to `vm_insert_mixed'
The other drivers with this problem already depend on CONFIG_MMU,
so let's do the same thing here.
Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180525155030.3667352-5-arnd@arndb.de
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The v3d_fence_create() only returns error pointers on error. It never
returns NULL.
Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180518081041.GC28335@mwanda
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into drm-next
Main changes for 4.18. I'd like to do a separate pull for vega20 later
this week or next. Highlights:
- Reserve pre-OS scanout buffer during init for seemless transition from
console to driver
- VEGAM support
- Improved GPU scheduler documentation
- Initial gfxoff support for raven
- SR-IOV fixes
- Default to non-AGP on PowerPC for radeon
- Fine grained clock voltage control for vega10
- Power profiles for vega10
- Further clean up of powerplay/driver interface
- Underlay fixes
- Display link bw updates
- Gamma fixes
- Scatter/Gather display support on CZ/ST
- Misc bug fixes and clean ups
[airlied: fixup v3d vs scheduler API change]
Link: https://patchwork.freedesktop.org/patch/msgid/20180515185450.1113-1-alexander.deucher@amd.com
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This driver will be used to support Mesa on the Broadcom 7268 and 7278
platforms.
V3D 3.3 introduces an MMU, which means we no longer need CMA or vc4's
complicated CL/shader validation scheme. This massively changes the
GEM behavior, so I've forked off to a new driver.
v2: Mark SUBMIT_CL as needing DRM_AUTH. coccinelle fixes from kbuild
test robot. Drop personal git link from MAINTAINERS. Don't
double-map dma-buf imported BOs. Add kerneldoc about needing MMU
eviction. Drop prime vmap/unmap stubs. Delay mmap offset setup
to mmap time. Use drm_dev_init instead of _alloc. Use
ktime_get() for wait_bo timeouts. Drop drm_can_sleep() usage,
since we don't modeset. Switch page tables back to WC (debug
change to coherent had slipped in). Switch
drm_gem_object_unreference_unlocked() to
drm_gem_object_put_unlocked(). Simplify overflow mem handling by
not sharing overflow mem between jobs.
v3: no changes
v4: align submit_cl to 64 bits (review by airlied), check zero flags in
other ioctls.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v4)
Acked-by: Dave Airlie <airlied@linux.ie> (v3, requested submit_cl change)
Link: https://patchwork.freedesktop.org/patch/msgid/20180430181058.30181-3-eric@anholt.net
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