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We want to use intel_engine_mask_t inside i915_request.h, which means
extracting it from the general header file mess and placing it inside a
types.h. A knock on effect is that the compiler wants to warn about
type-contraction of ALL_ENGINES into intel_engine_maskt_t, so prepare
for the worst.
v2: Use intel_engine_mask_t consistently
v3: Move I915_NUM_ENGINES to its natural home at the end of the enum
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: John Harrison <John.C.Harrison@Intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190401162641.10963-1-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
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Rather than manually add every new global into each hook, use
i915_global_register() function and keep a list of registered globals to
invoke instead.
However, I haven't found a way for random drivers to add an .init table
to avoid having to manually add ourselves to i915_globals_init() each
time.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190305213830.18094-1-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
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We don't want to busywait on the GPU if we have other work to do. If we
give non-busywaiting workloads higher (initial) priority than workloads
that require a busywait, we will prioritise work that is ready to run
immediately. We then also have to be careful that we don't give earlier
semaphores an accidental boost because later work doesn't wait on other
rings, hence we keep a history of semaphore usage of the dependency chain.
v2: Stop rolling the bits into a chain and just use a flag in case this
request or any of our dependencies use a semaphore. The rolling around
was contagious as Tvrtko was heard to fall off his chair.
Testcase: igt/gem_exec_schedule/semaphore
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-4-chris@chris-wilson.co.uk
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WAIT is occasionally suppressed by virtue of preempted requests being
promoted to NEWCLIENT if they have not all ready received that boost.
Make this consistent for all WAIT boosts that they are not allowed to
preempt executing contexts and are merely granted the right to be at the
front of the queue for the next execution slot. This is in keeping with
the desire that the WAIT boost be a minor tweak that does not give
excessive promotion to its user and open ourselves to trivial abuse.
The problem with the inconsistent WAIT preemption becomes more apparent
as the preemption is propagated across the engines, where one engine may
preempt and the other not, and we be relying on the exact execution
order being consistent across engines (e.g. using HW semaphores to
coordinate parallel execution).
v2: Also protect GuC submission from false preemption loops.
v3: Build bug safeguards and better debug messages for st.
v4: Do the priority bumping in unsubmit (i.e. on preemption/reset
unwind), applying it earlier during submit causes out-of-order execution
combined with execute fences.
v5: Call sw_fence_fini for our dummy request (Matthew)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190228220639.3173-1-chris@chris-wilson.co.uk
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Gcc has a slight preference if we use __ffs() to subtract one from the
index once rather than each use:
__execlists_submission_tasklet 2867 2847 -20
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190226102404.29153-11-chris@chris-wilson.co.uk
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As kmem_caches share the same properties (size, allocation/free behaviour)
for all potential devices, we can use global caches. While this
potential has worse fragmentation behaviour (one can argue that
different devices would have different activity lifetimes, but you can
also argue that activity is temporal across the system) it is the
default behaviour of the system at large to amalgamate matching caches.
The benefit for us is much reduced pointer dancing along the frequent
allocation paths.
v2: Defer shrinking until after a global grace period for futureproofing
multiple consumers of the slab caches, similar to the current strategy
for avoiding shrinking too early.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190228102035.5857-1-chris@chris-wilson.co.uk
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Latency is in the eye of the beholder. In the case where a client stops
and waits for the gpu, give that request chain a small priority boost
(not so that it overtakes higher priority clients, to preserve the
external ordering) so that ideally the wait completes earlier.
v2: Tvrtko recommends to keep the boost-from-user-stall as small as
possible and to allow new client flows to be preferred for interactivity
over stalls.
Testcase: igt/gem_sync/switch-default
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181001144755.7978-3-chris@chris-wilson.co.uk
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Currently, the backend scheduling code abuses struct_mutex into order to
have a global lock to manipulate a temporary list (without widespread
allocation) and to protect against list modifications. This is an
extraneous coupling to struct_mutex and further can not extend beyond
the local device.
Pull all the code that needs to be under the one true lock into
i915_scheduler.c, and make it so.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181001144755.7978-2-chris@chris-wilson.co.uk
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Taken from an idea used for FQ_CODEL, we give the first request of a
new request flows a small priority boost. These flows are likely to
correspond with short, interactive tasks and so be more latency sensitive
than the longer free running queues. As soon as the client has more than
one request in the queue, further requests are not boosted and it settles
down into ordinary steady state behaviour. Such small kicks dramatically
help combat the starvation issue, by allowing each client the opportunity
to run even when the system is under heavy throughput load (within the
constraints of the user selected priority).
v2: Mark the preempted request as the start of a new flow, to prevent a
single client being continually gazumped by its peers.
Testcase: igt/benchmarks/rrul
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181001144755.7978-1-chris@chris-wilson.co.uk
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In the next few patches, we will want to give a small priority boost to
some requests/queues but not so much that we perturb the user controlled
order. As such we will shift the user priority bits higher leaving
ourselves a few low priority bits for our internal bumping.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181001123204.23982-3-chris@chris-wilson.co.uk
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Today we only want to pass along the priority to engine->schedule(), but
in the future we want to have much more control over the various aspects
of the GPU during a context's execution, for example controlling the
frequency allowed. As we need an ever growing number of parameters for
scheduling, move those into a struct for convenience.
v2: Move the anonymous struct into its own function for legibility and
ye olde gcc.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180418184052.7129-3-chris@chris-wilson.co.uk
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Having moved the priotree struct into i915_scheduler.h, identify it as
the scheduling element and rebrand into i915_sched. This becomes more
useful as we start attaching more information we require to propagate
through the scheduler.
v2: Use i915_sched_node for future distinctiveness
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180418184052.7129-2-chris@chris-wilson.co.uk
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Over time the priotree has grown from a sorted list to a more
complicated structure for propagating constraints along the dependency
chain to try and resolve priority inversion. Start to segregate this
information from the rest of the request/fence tracking.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180418184052.7129-1-chris@chris-wilson.co.uk
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