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Diffstat (limited to 'include/uapi/drm/amdgpu_drm.h')
-rw-r--r--include/uapi/drm/amdgpu_drm.h27
1 files changed, 26 insertions, 1 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
index 78b4dd89fcb4..1ceec56de015 100644
--- a/include/uapi/drm/amdgpu_drm.h
+++ b/include/uapi/drm/amdgpu_drm.h
@@ -72,6 +72,29 @@ extern "C" {
#define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
#define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
+/**
+ * DOC: memory domains
+ *
+ * %AMDGPU_GEM_DOMAIN_CPU System memory that is not GPU accessible.
+ * Memory in this pool could be swapped out to disk if there is pressure.
+ *
+ * %AMDGPU_GEM_DOMAIN_GTT GPU accessible system memory, mapped into the
+ * GPU's virtual address space via gart. Gart memory linearizes non-contiguous
+ * pages of system memory, allows GPU access system memory in a linezrized
+ * fashion.
+ *
+ * %AMDGPU_GEM_DOMAIN_VRAM Local video memory. For APUs, it is memory
+ * carved out by the BIOS.
+ *
+ * %AMDGPU_GEM_DOMAIN_GDS Global on-chip data storage used to share data
+ * across shader threads.
+ *
+ * %AMDGPU_GEM_DOMAIN_GWS Global wave sync, used to synchronize the
+ * execution of all the waves on a device.
+ *
+ * %AMDGPU_GEM_DOMAIN_OA Ordered append, used by 3D or Compute engines
+ * for appending data.
+ */
#define AMDGPU_GEM_DOMAIN_CPU 0x1
#define AMDGPU_GEM_DOMAIN_GTT 0x2
#define AMDGPU_GEM_DOMAIN_VRAM 0x4
@@ -483,7 +506,8 @@ struct drm_amdgpu_gem_va {
#define AMDGPU_HW_IP_UVD_ENC 5
#define AMDGPU_HW_IP_VCN_DEC 6
#define AMDGPU_HW_IP_VCN_ENC 7
-#define AMDGPU_HW_IP_NUM 8
+#define AMDGPU_HW_IP_VCN_JPEG 8
+#define AMDGPU_HW_IP_NUM 9
#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
@@ -492,6 +516,7 @@ struct drm_amdgpu_gem_va {
#define AMDGPU_CHUNK_ID_DEPENDENCIES 0x03
#define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04
#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05
+#define AMDGPU_CHUNK_ID_BO_HANDLES 0x06
struct drm_amdgpu_cs_chunk {
__u32 chunk_id;