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path: root/drivers/hid/hid-sony.c
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Diffstat (limited to 'drivers/hid/hid-sony.c')
-rw-r--r--drivers/hid/hid-sony.c34
1 files changed, 28 insertions, 6 deletions
diff --git a/drivers/hid/hid-sony.c b/drivers/hid/hid-sony.c
index 2f073f536070..c7baedfc78bd 100644
--- a/drivers/hid/hid-sony.c
+++ b/drivers/hid/hid-sony.c
@@ -1597,16 +1597,38 @@ static int dualshock4_get_calibration_data(struct sony_sc *sc)
* of the controller, so that it sends input reports of type 0x11.
*/
if (sc->quirks & (DUALSHOCK4_CONTROLLER_USB | DUALSHOCK4_DONGLE)) {
+ int retries;
+
buf = kmalloc(DS4_FEATURE_REPORT_0x02_SIZE, GFP_KERNEL);
if (!buf)
return -ENOMEM;
- ret = hid_hw_raw_request(sc->hdev, 0x02, buf,
- DS4_FEATURE_REPORT_0x02_SIZE,
- HID_FEATURE_REPORT,
- HID_REQ_GET_REPORT);
- if (ret < 0)
- goto err_stop;
+ /* We should normally receive the feature report data we asked
+ * for, but hidraw applications such as Steam can issue feature
+ * reports as well. In particular for Dongle reconnects, Steam
+ * and this function are competing resulting in often receiving
+ * data for a different HID report, so retry a few times.
+ */
+ for (retries = 0; retries < 3; retries++) {
+ ret = hid_hw_raw_request(sc->hdev, 0x02, buf,
+ DS4_FEATURE_REPORT_0x02_SIZE,
+ HID_FEATURE_REPORT,
+ HID_REQ_GET_REPORT);
+ if (ret < 0)
+ goto err_stop;
+
+ if (buf[0] != 0x02) {
+ if (retries < 2) {
+ hid_warn(sc->hdev, "Retrying DualShock 4 get calibration report (0x02) request\n");
+ continue;
+ } else {
+ ret = -EILSEQ;
+ goto err_stop;
+ }
+ } else {
+ break;
+ }
+ }
} else {
u8 bthdr = 0xA3;
u32 crc;