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path: root/drivers/gpu/drm/v3d/v3d_fence.c
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Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_fence.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_fence.c17
1 files changed, 0 insertions, 17 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_fence.c b/drivers/gpu/drm/v3d/v3d_fence.c
index 087d49c8cb12..50bfcf9a8a1a 100644
--- a/drivers/gpu/drm/v3d/v3d_fence.c
+++ b/drivers/gpu/drm/v3d/v3d_fence.c
@@ -35,24 +35,7 @@ static const char *v3d_fence_get_timeline_name(struct dma_fence *fence)
return "v3d-render";
}
-static bool v3d_fence_enable_signaling(struct dma_fence *fence)
-{
- return true;
-}
-
-static bool v3d_fence_signaled(struct dma_fence *fence)
-{
- struct v3d_fence *f = to_v3d_fence(fence);
- struct v3d_dev *v3d = to_v3d_dev(f->dev);
-
- return v3d->queue[f->queue].finished_seqno >= f->seqno;
-}
-
const struct dma_fence_ops v3d_fence_ops = {
.get_driver_name = v3d_fence_get_driver_name,
.get_timeline_name = v3d_fence_get_timeline_name,
- .enable_signaling = v3d_fence_enable_signaling,
- .signaled = v3d_fence_signaled,
- .wait = dma_fence_default_wait,
- .release = dma_fence_free,
};