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-rw-r--r--arch/arm64/kernel/fpsimd.c137
1 files changed, 136 insertions, 1 deletions
diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index e7733fb19388..667be3472114 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -17,8 +17,10 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include <linux/bitmap.h>
#include <linux/bottom_half.h>
#include <linux/bug.h>
+#include <linux/cache.h>
#include <linux/compat.h>
#include <linux/cpu.h>
#include <linux/cpu_pm.h>
@@ -28,6 +30,7 @@
#include <linux/init.h>
#include <linux/percpu.h>
#include <linux/preempt.h>
+#include <linux/prctl.h>
#include <linux/ptrace.h>
#include <linux/sched/signal.h>
#include <linux/sched/task_stack.h>
@@ -114,6 +117,20 @@ static DEFINE_PER_CPU(struct fpsimd_state *, fpsimd_last_state);
/* Default VL for tasks that don't set it explicitly: */
static int sve_default_vl = SVE_VL_MIN;
+#ifdef CONFIG_ARM64_SVE
+
+/* Maximum supported vector length across all CPUs (initially poisoned) */
+int __ro_after_init sve_max_vl = -1;
+/* Set of available vector lengths, as vq_to_bit(vq): */
+static DECLARE_BITMAP(sve_vq_map, SVE_VQ_MAX);
+
+#else /* ! CONFIG_ARM64_SVE */
+
+/* Dummy declaration for code that will be optimised out: */
+extern DECLARE_BITMAP(sve_vq_map, SVE_VQ_MAX);
+
+#endif /* ! CONFIG_ARM64_SVE */
+
/*
* Call __sve_free() directly only if you know task can't be scheduled
* or preempted.
@@ -271,6 +288,50 @@ static void task_fpsimd_save(void)
}
}
+/*
+ * Helpers to translate bit indices in sve_vq_map to VQ values (and
+ * vice versa). This allows find_next_bit() to be used to find the
+ * _maximum_ VQ not exceeding a certain value.
+ */
+
+static unsigned int vq_to_bit(unsigned int vq)
+{
+ return SVE_VQ_MAX - vq;
+}
+
+static unsigned int bit_to_vq(unsigned int bit)
+{
+ if (WARN_ON(bit >= SVE_VQ_MAX))
+ bit = SVE_VQ_MAX - 1;
+
+ return SVE_VQ_MAX - bit;
+}
+
+/*
+ * All vector length selection from userspace comes through here.
+ * We're on a slow path, so some sanity-checks are included.
+ * If things go wrong there's a bug somewhere, but try to fall back to a
+ * safe choice.
+ */
+static unsigned int find_supported_vector_length(unsigned int vl)
+{
+ int bit;
+ int max_vl = sve_max_vl;
+
+ if (WARN_ON(!sve_vl_valid(vl)))
+ vl = SVE_VL_MIN;
+
+ if (WARN_ON(!sve_vl_valid(max_vl)))
+ max_vl = SVE_VL_MIN;
+
+ if (vl > max_vl)
+ vl = max_vl;
+
+ bit = find_next_bit(sve_vq_map, SVE_VQ_MAX,
+ vq_to_bit(sve_vq_from_vl(vl)));
+ return sve_vl_from_vq(bit_to_vq(bit));
+}
+
#define ZREG(sve_state, vq, n) ((char *)(sve_state) + \
(SVE_SIG_ZREG_OFFSET(vq, n) - SVE_SIG_REGS_OFFSET))
@@ -365,6 +426,76 @@ void sve_alloc(struct task_struct *task)
BUG_ON(!task->thread.sve_state);
}
+int sve_set_vector_length(struct task_struct *task,
+ unsigned long vl, unsigned long flags)
+{
+ if (flags & ~(unsigned long)(PR_SVE_VL_INHERIT |
+ PR_SVE_SET_VL_ONEXEC))
+ return -EINVAL;
+
+ if (!sve_vl_valid(vl))
+ return -EINVAL;
+
+ /*
+ * Clamp to the maximum vector length that VL-agnostic SVE code can
+ * work with. A flag may be assigned in the future to allow setting
+ * of larger vector lengths without confusing older software.
+ */
+ if (vl > SVE_VL_ARCH_MAX)
+ vl = SVE_VL_ARCH_MAX;
+
+ vl = find_supported_vector_length(vl);
+
+ if (flags & (PR_SVE_VL_INHERIT |
+ PR_SVE_SET_VL_ONEXEC))
+ task->thread.sve_vl_onexec = vl;
+ else
+ /* Reset VL to system default on next exec: */
+ task->thread.sve_vl_onexec = 0;
+
+ /* Only actually set the VL if not deferred: */
+ if (flags & PR_SVE_SET_VL_ONEXEC)
+ goto out;
+
+ if (vl == task->thread.sve_vl)
+ goto out;
+
+ /*
+ * To ensure the FPSIMD bits of the SVE vector registers are preserved,
+ * write any live register state back to task_struct, and convert to a
+ * non-SVE thread.
+ */
+ if (task == current) {
+ local_bh_disable();
+
+ task_fpsimd_save();
+ set_thread_flag(TIF_FOREIGN_FPSTATE);
+ }
+
+ fpsimd_flush_task_state(task);
+ if (test_and_clear_tsk_thread_flag(task, TIF_SVE))
+ sve_to_fpsimd(task);
+
+ if (task == current)
+ local_bh_enable();
+
+ /*
+ * Force reallocation of task SVE state to the correct size
+ * on next use:
+ */
+ sve_free(task);
+
+ task->thread.sve_vl = vl;
+
+out:
+ if (flags & PR_SVE_VL_INHERIT)
+ set_tsk_thread_flag(task, TIF_SVE_VL_INHERIT);
+ else
+ clear_tsk_thread_flag(task, TIF_SVE_VL_INHERIT);
+
+ return 0;
+}
+
/*
* Called from the put_task_struct() path, which cannot get here
* unless dead_task is really dead and not schedulable.
@@ -481,7 +612,7 @@ void fpsimd_thread_switch(struct task_struct *next)
void fpsimd_flush_thread(void)
{
- int vl;
+ int vl, supported_vl;
if (!system_supports_fpsimd())
return;
@@ -509,6 +640,10 @@ void fpsimd_flush_thread(void)
if (WARN_ON(!sve_vl_valid(vl)))
vl = SVE_VL_MIN;
+ supported_vl = find_supported_vector_length(vl);
+ if (WARN_ON(supported_vl != vl))
+ vl = supported_vl;
+
current->thread.sve_vl = vl;
/*