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@@ -4,141 +4,149 @@
Heterogeneous Memory Management (HMM)
=====================================
-Transparently allow any component of a program to use any memory region of said
-program with a device without using device specific memory allocator. This is
-becoming a requirement to simplify the use of advance heterogeneous computing
-where GPU, DSP or FPGA are use to perform various computations.
-
-This document is divided as follow, in the first section i expose the problems
-related to the use of a device specific allocator. The second section i expose
-the hardware limitations that are inherent to many platforms. The third section
-gives an overview of HMM designs. The fourth section explains how CPU page-
-table mirroring works and what is HMM purpose in this context. Fifth section
-deals with how device memory is represented inside the kernel. Finaly the last
-section present the new migration helper that allow to leverage the device DMA
-engine.
+Provide infrastructure and helpers to integrate non-conventional memory (device
+memory like GPU on board memory) into regular kernel path, with the cornerstone
+of this being specialized struct page for such memory (see sections 5 to 7 of
+this document).
+
+HMM also provides optional helpers for SVM (Share Virtual Memory), i.e.,
+allowing a device to transparently access program address coherently with
+the CPU meaning that any valid pointer on the CPU is also a valid pointer
+for the device. This is becoming mandatory to simplify the use of advanced
+heterogeneous computing where GPU, DSP, or FPGA are used to perform various
+computations on behalf of a process.
+
+This document is divided as follows: in the first section I expose the problems
+related to using device specific memory allocators. In the second section, I
+expose the hardware limitations that are inherent to many platforms. The third
+section gives an overview of the HMM design. The fourth section explains how
+CPU page-table mirroring works and the purpose of HMM in this context. The
+fifth section deals with how device memory is represented inside the kernel.
+Finally, the last section presents a new migration helper that allows lever-
+aging the device DMA engine.
.. contents:: :local:
-Problems of using device specific memory allocator
-==================================================
-
-Device with large amount of on board memory (several giga bytes) like GPU have
-historically manage their memory through dedicated driver specific API. This
-creates a disconnect between memory allocated and managed by device driver and
-regular application memory (private anonymous, share memory or regular file
-back memory). From here on i will refer to this aspect as split address space.
-I use share address space to refer to the opposite situation ie one in which
-any memory region can be use by device transparently.
-
-Split address space because device can only access memory allocated through the
-device specific API. This imply that all memory object in a program are not
-equal from device point of view which complicate large program that rely on a
-wide set of libraries.
-
-Concretly this means that code that wants to leverage device like GPU need to
-copy object between genericly allocated memory (malloc, mmap private/share/)
-and memory allocated through the device driver API (this still end up with an
-mmap but of the device file).
-
-For flat dataset (array, grid, image, ...) this isn't too hard to achieve but
-complex data-set (list, tree, ...) are hard to get right. Duplicating a complex
-data-set need to re-map all the pointer relations between each of its elements.
-This is error prone and program gets harder to debug because of the duplicate
-data-set.
-
-Split address space also means that library can not transparently use data they
-are getting from core program or other library and thus each library might have
-to duplicate its input data-set using specific memory allocator. Large project
-suffer from this and waste resources because of the various memory copy.
-
-Duplicating each library API to accept as input or output memory allocted by
+Problems of using a device specific memory allocator
+====================================================
+
+Devices with a large amount of on board memory (several gigabytes) like GPUs
+have historically managed their memory through dedicated driver specific APIs.
+This creates a disconnect between memory allocated and managed by a device
+driver and regular application memory (private anonymous, shared memory, or
+regular file backed memory). From here on I will refer to this aspect as split
+address space. I use shared address space to refer to the opposite situation:
+i.e., one in which any application memory region can be used by a device
+transparently.
+
+Split address space happens because device can only access memory allocated
+through device specific API. This implies that all memory objects in a program
+are not equal from the device point of view which complicates large programs
+that rely on a wide set of libraries.
+
+Concretely this means that code that wants to leverage devices like GPUs needs
+to copy object between generically allocated memory (malloc, mmap private, mmap
+share) and memory allocated through the device driver API (this still ends up
+with an mmap but of the device file).
+
+For flat data sets (array, grid, image, ...) this isn't too hard to achieve but
+complex data sets (list, tree, ...) are hard to get right. Duplicating a
+complex data set needs to re-map all the pointer relations between each of its
+elements. This is error prone and program gets harder to debug because of the
+duplicate data set and addresses.
+
+Split address space also means that libraries cannot transparently use data
+they are getting from the core program or another library and thus each library
+might have to duplicate its input data set using the device specific memory
+allocator. Large projects suffer from this and waste resources because of the
+various memory copies.
+
+Duplicating each library API to accept as input or output memory allocated by
each device specific allocator is not a viable option. It would lead to a
-combinatorial explosions in the library entry points.
+combinatorial explosion in the library entry points.
-Finaly with the advance of high level language constructs (in C++ but in other
-language too) it is now possible for compiler to leverage GPU or other devices
-without even the programmer knowledge. Some of compiler identified patterns are
-only do-able with a share address. It is as well more reasonable to use a share
-address space for all the other patterns.
+Finally, with the advance of high level language constructs (in C++ but in
+other languages too) it is now possible for the compiler to leverage GPUs and
+other devices without programmer knowledge. Some compiler identified patterns
+are only do-able with a shared address space. It is also more reasonable to use
+a shared address space for all other patterns.
-System bus, device memory characteristics
-=========================================
+I/O bus, device memory characteristics
+======================================
-System bus cripple share address due to few limitations. Most system bus only
-allow basic memory access from device to main memory, even cache coherency is
-often optional. Access to device memory from CPU is even more limited, most
-often than not it is not cache coherent.
+I/O buses cripple shared address spaces due to a few limitations. Most I/O
+buses only allow basic memory access from device to main memory; even cache
+coherency is often optional. Access to device memory from CPU is even more
+limited. More often than not, it is not cache coherent.
-If we only consider the PCIE bus than device can access main memory (often
-through an IOMMU) and be cache coherent with the CPUs. However it only allows
-a limited set of atomic operation from device on main memory. This is worse
-in the other direction the CPUs can only access a limited range of the device
-memory and can not perform atomic operations on it. Thus device memory can not
-be consider like regular memory from kernel point of view.
+If we only consider the PCIE bus, then a device can access main memory (often
+through an IOMMU) and be cache coherent with the CPUs. However, it only allows
+a limited set of atomic operations from device on main memory. This is worse
+in the other direction: the CPU can only access a limited range of the device
+memory and cannot perform atomic operations on it. Thus device memory cannot
+be considered the same as regular memory from the kernel point of view.
Another crippling factor is the limited bandwidth (~32GBytes/s with PCIE 4.0
-and 16 lanes). This is 33 times less that fastest GPU memory (1 TBytes/s).
-The final limitation is latency, access to main memory from the device has an
-order of magnitude higher latency than when the device access its own memory.
+and 16 lanes). This is 33 times less than the fastest GPU memory (1 TBytes/s).
+The final limitation is latency. Access to main memory from the device has an
+order of magnitude higher latency than when the device accesses its own memory.
-Some platform are developing new system bus or additions/modifications to PCIE
-to address some of those limitations (OpenCAPI, CCIX). They mainly allow two
+Some platforms are developing new I/O buses or additions/modifications to PCIE
+to address some of these limitations (OpenCAPI, CCIX). They mainly allow two-
way cache coherency between CPU and device and allow all atomic operations the
-architecture supports. Saddly not all platform are following this trends and
-some major architecture are left without hardware solutions to those problems.
+architecture supports. Sadly, not all platforms are following this trend and
+some major architectures are left without hardware solutions to these problems.
-So for share address space to make sense not only we must allow device to
-access any memory memory but we must also permit any memory to be migrated to
-device memory while device is using it (blocking CPU access while it happens).
+So for shared address space to make sense, not only must we allow devices to
+access any memory but we must also permit any memory to be migrated to device
+memory while device is using it (blocking CPU access while it happens).
-Share address space and migration
-=================================
+Shared address space and migration
+==================================
HMM intends to provide two main features. First one is to share the address
-space by duplication the CPU page table into the device page table so same
-address point to same memory and this for any valid main memory address in
+space by duplicating the CPU page table in the device page table so the same
+address points to the same physical memory for any valid main memory address in
the process address space.
-To achieve this, HMM offer a set of helpers to populate the device page table
+To achieve this, HMM offers a set of helpers to populate the device page table
while keeping track of CPU page table updates. Device page table updates are
-not as easy as CPU page table updates. To update the device page table you must
-allow a buffer (or use a pool of pre-allocated buffer) and write GPU specifics
-commands in it to perform the update (unmap, cache invalidations and flush,
-...). This can not be done through common code for all device. Hence why HMM
-provides helpers to factor out everything that can be while leaving the gory
-details to the device driver.
-
-The second mechanism HMM provide is a new kind of ZONE_DEVICE memory that does
-allow to allocate a struct page for each page of the device memory. Those page
-are special because the CPU can not map them. They however allow to migrate
-main memory to device memory using exhisting migration mechanism and everything
-looks like if page was swap out to disk from CPU point of view. Using a struct
-page gives the easiest and cleanest integration with existing mm mechanisms.
-Again here HMM only provide helpers, first to hotplug new ZONE_DEVICE memory
-for the device memory and second to perform migration. Policy decision of what
-and when to migrate things is left to the device driver.
-
-Note that any CPU access to a device page trigger a page fault and a migration
-back to main memory ie when a page backing an given address A is migrated from
-a main memory page to a device page then any CPU access to address A trigger a
-page fault and initiate a migration back to main memory.
-
-
-With this two features, HMM not only allow a device to mirror a process address
-space and keeps both CPU and device page table synchronize, but also allow to
-leverage device memory by migrating part of data-set that is actively use by a
-device.
+not as easy as CPU page table updates. To update the device page table, you must
+allocate a buffer (or use a pool of pre-allocated buffers) and write GPU
+specific commands in it to perform the update (unmap, cache invalidations, and
+flush, ...). This cannot be done through common code for all devices. Hence
+why HMM provides helpers to factor out everything that can be while leaving the
+hardware specific details to the device driver.
+
+The second mechanism HMM provides is a new kind of ZONE_DEVICE memory that
+allows allocating a struct page for each page of the device memory. Those pages
+are special because the CPU cannot map them. However, they allow migrating
+main memory to device memory using existing migration mechanisms and everything
+looks like a page is swapped out to disk from the CPU point of view. Using a
+struct page gives the easiest and cleanest integration with existing mm mech-
+anisms. Here again, HMM only provides helpers, first to hotplug new ZONE_DEVICE
+memory for the device memory and second to perform migration. Policy decisions
+of what and when to migrate things is left to the device driver.
+
+Note that any CPU access to a device page triggers a page fault and a migration
+back to main memory. For example, when a page backing a given CPU address A is
+migrated from a main memory page to a device page, then any CPU access to
+address A triggers a page fault and initiates a migration back to main memory.
+
+With these two features, HMM not only allows a device to mirror process address
+space and keeping both CPU and device page table synchronized, but also lever-
+ages device memory by migrating the part of the data set that is actively being
+used by the device.
Address space mirroring implementation and API
==============================================
-Address space mirroring main objective is to allow to duplicate range of CPU
-page table into a device page table and HMM helps keeping both synchronize. A
-device driver that want to mirror a process address space must start with the
+Address space mirroring's main objective is to allow duplication of a range of
+CPU page table into a device page table; HMM helps keep both synchronized. A
+device driver that wants to mirror a process address space must start with the
registration of an hmm_mirror struct::
int hmm_mirror_register(struct hmm_mirror *mirror,
@@ -146,9 +154,10 @@ registration of an hmm_mirror struct::
int hmm_mirror_register_locked(struct hmm_mirror *mirror,
struct mm_struct *mm);
-The locked variant is to be use when the driver is already holding the mmap_sem
-of the mm in write mode. The mirror struct has a set of callback that are use
-to propagate CPU page table::
+
+The locked variant is to be used when the driver is already holding mmap_sem
+of the mm in write mode. The mirror struct has a set of callbacks that are used
+to propagate CPU page tables::
struct hmm_mirror_ops {
/* sync_cpu_device_pagetables() - synchronize page tables
@@ -173,15 +182,14 @@ to propagate CPU page table::
unsigned long end);
};
-Device driver must perform update to the range following action (turn range
-read only, or fully unmap, ...). Once driver callback returns the device must
-be done with the update.
-
+The device driver must perform the update action to the range (mark range
+read only, or fully unmap, ...). The device must be done with the update before
+the driver callback returns.
-When device driver wants to populate a range of virtual address it can use
-either::
+When the device driver wants to populate a range of virtual addresses, it can
+use either::
- int hmm_vma_get_pfns(struct vm_area_struct *vma,
+ int hmm_vma_get_pfns(struct vm_area_struct *vma,
struct hmm_range *range,
unsigned long start,
unsigned long end,
@@ -194,17 +202,19 @@ either::
bool write,
bool block);
-First one (hmm_vma_get_pfns()) will only fetch present CPU page table entry and
-will not trigger a page fault on missing or non present entry. The second one
-do trigger page fault on missing or read only entry if write parameter is true.
-Page fault use the generic mm page fault code path just like a CPU page fault.
+The first one (hmm_vma_get_pfns()) will only fetch present CPU page table
+entries and will not trigger a page fault on missing or non-present entries.
+The second one does trigger a page fault on missing or read-only entry if the
+write parameter is true. Page faults use the generic mm page fault code path
+just like a CPU page fault.
-Both function copy CPU page table into their pfns array argument. Each entry in
-that array correspond to an address in the virtual range. HMM provide a set of
-flags to help driver identify special CPU page table entries.
+Both functions copy CPU page table entries into their pfns array argument. Each
+entry in that array corresponds to an address in the virtual range. HMM
+provides a set of flags to help the driver identify special CPU page table
+entries.
Locking with the update() callback is the most important aspect the driver must
-respect in order to keep things properly synchronize. The usage pattern is::
+respect in order to keep things properly synchronized. The usage pattern is::
int driver_populate_range(...)
{
@@ -226,42 +236,43 @@ respect in order to keep things properly synchronize. The usage pattern is::
return 0;
}
-The driver->update lock is the same lock that driver takes inside its update()
-callback. That lock must be call before hmm_vma_range_done() to avoid any race
-with a concurrent CPU page table update.
+The driver->update lock is the same lock that the driver takes inside its
+update() callback. That lock must be held before hmm_vma_range_done() to avoid
+any race with a concurrent CPU page table update.
-HMM implements all this on top of the mmu_notifier API because we wanted to a
-simpler API and also to be able to perform optimization latter own like doing
-concurrent device update in multi-devices scenario.
+HMM implements all this on top of the mmu_notifier API because we wanted a
+simpler API and also to be able to perform optimizations latter on like doing
+concurrent device updates in multi-devices scenario.
-HMM also serve as an impedence missmatch between how CPU page table update are
-done (by CPU write to the page table and TLB flushes) from how device update
-their own page table. Device update is a multi-step process, first appropriate
-commands are write to a buffer, then this buffer is schedule for execution on
-the device. It is only once the device has executed commands in the buffer that
-the update is done. Creating and scheduling update command buffer can happen
-concurrently for multiple devices. Waiting for each device to report commands
-as executed is serialize (there is no point in doing this concurrently).
+HMM also serves as an impedance mismatch between how CPU page table updates
+are done (by CPU write to the page table and TLB flushes) and how devices
+update their own page table. Device updates are a multi-step process. First,
+appropriate commands are written to a buffer, then this buffer is scheduled for
+execution on the device. It is only once the device has executed commands in
+the buffer that the update is done. Creating and scheduling the update command
+buffer can happen concurrently for multiple devices. Waiting for each device to
+report commands as executed is serialized (there is no point in doing this
+concurrently).
Represent and manage device memory from core kernel point of view
=================================================================
-Several differents design were try to support device memory. First one use
-device specific data structure to keep information about migrated memory and
-HMM hooked itself in various place of mm code to handle any access to address
-that were back by device memory. It turns out that this ended up replicating
-most of the fields of struct page and also needed many kernel code path to be
-updated to understand this new kind of memory.
+Several different designs were tried to support device memory. First one used
+a device specific data structure to keep information about migrated memory and
+HMM hooked itself in various places of mm code to handle any access to
+addresses that were backed by device memory. It turns out that this ended up
+replicating most of the fields of struct page and also needed many kernel code
+paths to be updated to understand this new kind of memory.
-Thing is most kernel code path never try to access the memory behind a page
-but only care about struct page contents. Because of this HMM switchted to
-directly using struct page for device memory which left most kernel code path
-un-aware of the difference. We only need to make sure that no one ever try to
-map those page from the CPU side.
+Most kernel code paths never try to access the memory behind a page
+but only care about struct page contents. Because of this, HMM switched to
+directly using struct page for device memory which left most kernel code paths
+unaware of the difference. We only need to make sure that no one ever tries to
+map those pages from the CPU side.
-HMM provide a set of helpers to register and hotplug device memory as a new
-region needing struct page. This is offer through a very simple API::
+HMM provides a set of helpers to register and hotplug device memory as a new
+region needing a struct page. This is offered through a very simple API::
struct hmm_devmem *hmm_devmem_add(const struct hmm_devmem_ops *ops,
struct device *device,
@@ -281,17 +292,18 @@ The hmm_devmem_ops is where most of the important things are::
};
The first callback (free()) happens when the last reference on a device page is
-drop. This means the device page is now free and no longer use by anyone. The
-second callback happens whenever CPU try to access a device page which it can
-not do. This second callback must trigger a migration back to system memory.
+dropped. This means the device page is now free and no longer used by anyone.
+The second callback happens whenever the CPU tries to access a device page
+which it cannot do. This second callback must trigger a migration back to
+system memory.
-Migrate to and from device memory
-=================================
+Migration to and from device memory
+===================================
-Because CPU can not access device memory, migration must use device DMA engine
-to perform copy from and to device memory. For this we need a new migration
-helper::
+Because the CPU cannot access device memory, migration must use the device DMA
+engine to perform copy from and to device memory. For this we need a new
+migration helper::
int migrate_vma(const struct migrate_vma_ops *ops,
struct vm_area_struct *vma,
@@ -302,15 +314,15 @@ helper::
unsigned long *dst,
void *private);
-Unlike other migration function it works on a range of virtual address, there
-is two reasons for that. First device DMA copy has a high setup overhead cost
+Unlike other migration functions it works on a range of virtual address, there
+are two reasons for that. First, device DMA copy has a high setup overhead cost
and thus batching multiple pages is needed as otherwise the migration overhead
-make the whole excersie pointless. The second reason is because driver trigger
-such migration base on range of address the device is actively accessing.
+makes the whole exercise pointless. The second reason is because the
+migration might be for a range of addresses the device is actively accessing.
-The migrate_vma_ops struct define two callbacks. First one (alloc_and_copy())
-control destination memory allocation and copy operation. Second one is there
-to allow device driver to perform cleanup operation after migration::
+The migrate_vma_ops struct defines two callbacks. First one (alloc_and_copy())
+controls destination memory allocation and copy operation. Second one is there
+to allow the device driver to perform cleanup operations after migration::
struct migrate_vma_ops {
void (*alloc_and_copy)(struct vm_area_struct *vma,
@@ -327,19 +339,19 @@ to allow device driver to perform cleanup operation after migration::
void *private);
};
-It is important to stress that this migration helpers allow for hole in the
+It is important to stress that these migration helpers allow for holes in the
virtual address range. Some pages in the range might not be migrated for all
-the usual reasons (page is pin, page is lock, ...). This helper does not fail
-but just skip over those pages.
+the usual reasons (page is pinned, page is locked, ...). This helper does not
+fail but just skips over those pages.
-The alloc_and_copy() might as well decide to not migrate all pages in the
-range (for reasons under the callback control). For those the callback just
-have to leave the corresponding dst entry empty.
+The alloc_and_copy() might decide to not migrate all pages in the
+range (for reasons under the callback control). For those, the callback just
+has to leave the corresponding dst entry empty.
-Finaly the migration of the struct page might fails (for file back page) for
+Finally, the migration of the struct page might fail (for file backed page) for
various reasons (failure to freeze reference, or update page cache, ...). If
-that happens then the finalize_and_map() can catch any pages that was not
-migrated. Note those page were still copied to new page and thus we wasted
+that happens, then the finalize_and_map() can catch any pages that were not
+migrated. Note those pages were still copied to a new page and thus we wasted
bandwidth but this is considered as a rare event and a price that we are
willing to pay to keep all the code simpler.
@@ -348,27 +360,27 @@ Memory cgroup (memcg) and rss accounting
========================================
For now device memory is accounted as any regular page in rss counters (either
-anonymous if device page is use for anonymous, file if device page is use for
-file back page or shmem if device page is use for share memory). This is a
-deliberate choice to keep existing application that might start using device
-memory without knowing about it to keep runing unimpacted.
-
-Drawbacks is that OOM killer might kill an application using a lot of device
-memory and not a lot of regular system memory and thus not freeing much system
-memory. We want to gather more real world experience on how application and
-system react under memory pressure in the presence of device memory before
+anonymous if device page is used for anonymous, file if device page is used for
+file backed page or shmem if device page is used for shared memory). This is a
+deliberate choice to keep existing applications, that might start using device
+memory without knowing about it, running unimpacted.
+
+A drawback is that the OOM killer might kill an application using a lot of
+device memory and not a lot of regular system memory and thus not freeing much
+system memory. We want to gather more real world experience on how applications
+and system react under memory pressure in the presence of device memory before
deciding to account device memory differently.
-Same decision was made for memory cgroup. Device memory page are accounted
+Same decision was made for memory cgroup. Device memory pages are accounted
against same memory cgroup a regular page would be accounted to. This does
simplify migration to and from device memory. This also means that migration
-back from device memory to regular memory can not fail because it would
+back from device memory to regular memory cannot fail because it would
go above memory cgroup limit. We might revisit this choice latter on once we
-get more experience in how device memory is use and its impact on memory
+get more experience in how device memory is used and its impact on memory
resource control.
-Note that device memory can never be pin nor by device driver nor through GUP
+Note that device memory can never be pinned by device driver nor through GUP
and thus such memory is always free upon process exit. Or when last reference
-is drop in case of share memory or file back memory.
+is dropped in case of shared memory or file backed memory.