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authorAnatol Pomozov <anatol.pomozov@gmail.com>2013-05-09 03:56:16 +0400
committerJiri Kosina <jkosina@suse.cz>2013-05-28 14:02:12 +0400
commitf884ab15afdc5514e88105c92a4e2e1e6539869a (patch)
tree24d2bca7a44b4302ca30bdd460a222d677fe1e9b /Documentation/media-framework.txt
parent7e21f14d179ee8973a9b18552854c9934fcbe370 (diff)
downloadlinux-f884ab15afdc5514e88105c92a4e2e1e6539869a.tar.xz
doc: fix misspellings with 'codespell' tool
Signed-off-by: Anatol Pomozov <anatol.pomozov@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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diff --git a/Documentation/media-framework.txt b/Documentation/media-framework.txt
index 77bd0a42f19d..eeced24e56af 100644
--- a/Documentation/media-framework.txt
+++ b/Documentation/media-framework.txt
@@ -18,7 +18,7 @@ Abstract media device model
Discovering a device internal topology, and configuring it at runtime, is one
of the goals of the media framework. To achieve this, hardware devices are
-modeled as an oriented graph of building blocks called entities connected
+modelled as an oriented graph of building blocks called entities connected
through pads.
An entity is a basic media hardware building block. It can correspond to